Time With Kids family games outdoors

Play Skittle Scatter as your family lawn game

A Finnish throwing game where you must land on exactly 50 β€” kids can beat adults, and the scoring math is what makes the endgame fun.

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The moment

You want one outdoor game that a seven-year-old, a teenager, and a grandparent can all play in the same round without anyone being carried or bored. Most yard games are either pure luck or reward whoever is strongest. Skittle Scatter β€” the Finnish throwing game also sold as MΓΆlkky β€” is a lobbing game with arithmetic in it, so the youngest player can win and the adults still have something to think about.

What you need

  • A Skittle Scatter / MΓΆlkky set: twelve wooden pins numbered 1–12 and one wooden throwing pin. Sets usually come in a crate with a scorepad.
  • Any outdoor surface β€” grass, gravel, dirt, sand.
  • Pencil and paper if your set has no scorepad.

Do this

  1. Stand the twelve pins in a tight cluster with the numbers facing the throwers. Set a throwing line β€” use the distance in your set's instructions rather than guessing.
  2. Players take turns underhand-lobbing the wooden pin at the cluster.
  3. Score the throw: knock down exactly one pin and you get that pin's number. Knock down two or more and you get the count of pins, not their sum β€” four pins is four points. A pin leaning on another pin or on the throwing stick doesn't count.
  4. Stand the knocked-down pins back up right where they landed, without moving them. The cluster spreads out over the game, and the high pins drift apart β€” this is the whole engine of the game.
  5. First to exactly 50 wins. Go over and you drop back to 25.
  6. Common house rule: three misses in a row and a player is out. Drop it for younger kids.
  7. Play it as teams β€” pair a young kid with an adult β€” if the group is large or lopsided.

What changes

The endgame is where it turns into a family game. At 48 you need the 2 pin alone or any two pins together; at 49 the only shot is the 1 pin clean. Everybody at the picnic table starts doing the math out loud for the person throwing, and the strongest arm in the family is suddenly the person most likely to overshoot back to 25.

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If you've got a better version of this β€” a product that works, a step we got wrong, a variation for a different age β€” that's how these get good.

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